You can actually find Project: Gorgon on Steam and read all about it. I am in a mood to bitch, aren’t I? Well, I shall complain no more… or not as much… for this should be a happy thing, something to celebrate. But, woo hoo, go indie dreamers all the same I guess. Of course, there are something like 35 games arriving on Steam every single day, threatening to bury us all in a bottomless pit of derivative crap that should never see the light of day, so getting there isn’t exactly the leap over the high bar it was once upon a time. Sure, it still doesn’t have a Wikipedia page yet ( Project Gorgon there references an US Navy missile program) but there it is on Steam at least. So the two people pretty much baking an MMO on their own project looks pretty good by comparison. Shroud of the Avatar might hit something that looks like a finished project by the end of this year, but Star Citizen continues to recede from the horizon while Camelot Unchained is shooting for a beta at some point this summer. Other ventures in which I have a minor stake, Shroud of the Avatar, Camelot Unchained, and Star Citizen, have all blown past their promised ship dates. Welcome to the problem with Kickstarting a beast as complicated as an MMORPG.Īt least the promise was only to get onto Steam. After all, the post-Kickstarter plan was to get to Steam some time in October. I’m pretty sure Eric Heimberg expected it to get there much sooner as well. Yes, I expected it would get there sooner. Project Gorgon on Steamįor a very small project that took three tries to get a Kickstarter funded, this is a pretty big deal. This entry was posted in Daybreak Game Company, entertainment and tagged Early Accesss, PlanetSide 2, PlanetSide Arena on Augby Wilhelm Arcturus. But I am sure we’ll hear about it if the game is totally broken. Pay to help test.ĭaybreak will have achieved their “summer” launch window… minus the PlayStation 4 part… rolling in just four days before the calendar maker’s official end of summer in the northern hemisphere, though that assumes you consider Early Access a launch. Given Daybreak’s Early Access history, that probably means a rough alpha with obvious missing features coming at you. What is coming in September is Window only… so no more PlayStation 4 simultaneous launch… and in Early Access mode, available via Steam. The graphic itself gives few details, aside from the emphasis on teams (3 people), squads (12 people) and outfits (your space shooter guild). The various modes mentioned back in December 2018 have gone missing, and when you click on the link in the FAQ that mentions modes, it just directs you back to the page with the above graphic. PlanetSide Arena features class-based combat, combined arms gameplay, compelling team tactics, and a deep tech tree with weapon mods and in-game progression. PlanetSide Arena is a massive-scale, match-based, scif-fi arena shooter that reintroduces players to the revolutionary PlanetSide Franchise – the record-breaking MMOFPS that redefined all-out planetary warfare. The first question is, naturally enough, about what the game actually is. Call me a pessimist, but I made sure that FAQ page was saved to the Internet Archive right away in its current state. There is also a FAQ page, which is good, as the announcement itself is pretty sparse. PlanetSide Arena Resurfaces with a Plan for a Q2 2020 Release – Aug 30, 2019.PlanetSide Arena Delayed Until Summer for a Simultaneous PS4 Launch – Feb 18, 2019.PlanetSide Arena Launch Pushed Back to March – Jan 27, 2019. ![]() We shall see how it goes, but Daybreak is off to the races today with their only new game since the SOE era. Reviews are currently “mixed,” though there are only 70 as of this writing and the negatives seem to be coming from PlanetSide purists.įurther details about the game are available at the Daybreak web site. There are, of course, starter packs available for a price. The game is free during early access on Steam, so it only costs the download time to get into it. Autumn begins on Monday in the northern hemisphere, or so say the calendar makers. ![]() Today the company met the first of their revised dates and, despite having pushed console support out into the future, they did managed to release something still within the months of summer.
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